This little number is calculated to make you gnash your teeth in frustration. Crazy Painter aside, it is the ultimate in hard labour for slight rewards.
The scenario is as you see in the screenshots. Cuthbert has to try and make some progress through this benign looking world of rolling heads, scorpions, snakes, underground tunnels, ladders, and pits.
Some of the obstacles are fatal, some just knock his legs out from under him - an event that can happen again and again without noticable effect.
You can jump the rolling heads and cross the large pit by swinging on the vine - always supposing, that is, that you can leap him up at the right moment, when the vine's at your end.
Leaping, as usual, is done at a touch of the fire button. One tip: once you get to the vine, don't spoil it all by letting go too soon. You can't survive the pit.
The joystick control in this game was decidedly dicey. I lost count of the number of times I walked or hopped Cuthbert up to the edge of the pit and meant to stop but didn't.
You have to be close to the edge to stand a chance of jumping up and grabbing the vine. What you have to do is clear enough; doing it is painfully difficult.