Mikrogen make little secret of the fact that this is another 'Missile Command' copy, stating the fact in their Inlay to the game. In most respects it turns out to be a very reasonable version. There are the six cities, but only two laser bases rather that the more usual three, each one firing independently. Apart from the incoming missile trails, there are also blue torpedoes to contend with.
Comments
Control keys: poorly laid out; Q/A up/down, U/P left and right, Z fire left base, S/S fire right base
Joystick: Mikrogen
Keyboard play: apart from the ergonomics, reasonable. The inlay states user-definable keys, but there aren't any
Colour: above average
Graphics: good
Sound: average
Skill levels: 1
Lives: 6 cities
Comment 1
'Of the ones I've seen recently, this game probably has the best graphics for a 'Missile Command' version on the Spectrum. The graphics are fairly close to the original, in fact the atomic clouds on impact are an improvement. But control of the targeting sight is always a problem. The keys are not well laid out (it's difficult to play this type of game with keys anyway). But if you have a Mikrogen Joystick, then definitely buy this version of the game.'
Comment 2
'Realistic explosions and hi-res graphics make Cruise Attack look good, but the movement of the cross hair is fairly slow and spoils the playability. And the right hand controls are badly placed:
'This is a very passable version of 'Missile Command' with very fine explosion effects. The major difficulty is moving the cross hair because of the control keys, and your missiles seem to take an age to do their job. It seems a shame that they haven't allowed for more than one skill level, and I missed the enemy satellites, although they would have been hard to get without a joystick.'
It's a shame that they haven't allowed for more than one skill level, and I missed the enemy satellites, although they would have been hard to get without a joystick.
Screenshots
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