Personal Computer Games


Crash

Categories: Review: Software
Author: PC
Publisher: Microdeal
Machine: Dragon 32

 
Published in Personal Computer Games #8

Crash

The title of this game doesn't refer to any little problems you might have in loading it - in fact, it loads easily - but to an unfortunate accident that a certain Mario has while flying over the Amazonian jungle.

Mario may be an old friend to those who have played Microdeal's Donkey King and in this game his task is rather similar; to escape through various combinations of ladders, levels and monsters.

The game begins with a pretty organ tune and Mario baling out in his parachute. The player can then select one of the four screens or play them in sequence.

Crash

The first is made up of ladders and small fragments of cliffs. Mario must work his way across and up by using the ropes which appear on pressing the joystick button. Spiders bounce up and down on threads and venomous coily snails spring around unpredictably.

Screen two is similar, but this time the ladders are connected by platforms. These are infested with nasty frogs over which Mario must jump.

The next screen is the most interesting. At the left is a large tree with a branch protruding. Mario is stuck on the top and has to leap off, open his parachute and land in the boat floating in the waters below. If he times his jump wrong he either gets tangled in the branch or gobbled by the Amazonian bird of prey fluttering around in the sky.

The last screen is yet another levels and ladders display where Mario must jump - now over monkeys and spiders.

Crash has a choice of screen backgrounds and if you choose buff you will get some pretty graphics. But the hero himself is undistinguished and looks a bit like the frogs he has to avoid. Sound is a series of blips and bleeps. It won't drive you wild with excitement but may prove enjoyable for graduates of the Donkey Kong school.

PC

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