Amid arcade and adventure games, there remains a nebulous area of
computer entertainment like noughts-and-crosses and Othello - the
strategy games. Inventing a new game in this category must be the
hardest task given to anyone; Counter Attack is a very good try.
The game involves a seven by seven vertical grid, into which the
players may place their counters. The object is to produce a row of
four counters of your own colour (horizontally, vertically or
diagonally). This would seem pretty trivial, and far below the level
of "serious games players", were it not for the opportunity for each
player of shifting a whole row or column of counters by one square
up, down, left or right. So the playing area takes on an almost
spherical dimension, with players having to watch possibly
important pattern changes.
As a computer game the advantage lies in the fact that tedious
counter manipulations are carried out automatically, and it is in
this way similar to computerised Othello. As an adult, I found the
feel of the game rather slow, but I imagine that it will be popular
with younger children. A good but not a great game. Needs O.S. 1.2.
Scores
BBC Model B Version
Instructions
80%
Playability
60%
Graphics
70%
Value For Money
75%
Overall
71%
Summary
As an adult, I found the feel of the game rather slow, but I imagine that it will be popular with younger children.
Screenshots
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