Personal Computer Games


Cosmic Convoy

Categories: Review: Software
Author: SC
Publisher: Taskset
Machine: Commodore 64

 
Published in Personal Computer Games #5

Cosmic Convoy

Cosmic Convoy has one of the most impressive opening sequences I've ever seen, but the rest of the game doesn't quite live up to its introduction.

A group of cargo ships is making its way from one planet to another. You command a defence force of three fighters assigned to protect the convoy from enemy craft.

There is a long range scan at the bottom of the screen that covers the entire area between the two planets, showing the relative position of the convoy and the approaching aliens.

Cosmic Convoy

Each time you get hit by an alien you lose one of your fighters and therefore a third of your firepower. Freighters are destroyed by collision with aliens, which of course you must try and prevent by destroying them before they reach the convoy.

When you finally get to your destination you are awarded a medal, a bonus score, and the onerous task of escorting the convoy on to the next planet.

The real problem in Convoy is that the graphics are on too large a scale when compared with the area covered by the screen so that manoeuvrability is severely limited.

Add to this the fact that the game is agonizingly slow and you have a frustratingly disappointing program.

I can't see people flocking to the shops for this one.

SC

Other Reviews Of Cosmic Convoy For The Commodore 64


Cosmic Convoy
A review by Piers Letcher (Personal Computer News)

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