Called 3D Continental Circus in the arcades, the Amstrad version loses the spectroscopic 3D gimmick that made the coin-op so popular. The game itself is a bog standard racing game, viewed from behind Pole Position fashion.
Continental Circus, you ask? What in the name of blimmin', flippin' Nora does that mean? Well, the story goes that poor translation replaced the name Continental Circuit. Ho ho, how amusing.
Gameplay
The main difference between this and other racing games is the use of pit-stops. It's up to you to decide when you need to go in and change your oil and tyres.
Can you spare the time, do you think your car can hold out for another lap? This can get quite frustrating - you'll find that as soon as you pull out of a pit-stop, you crash into another racer...
There are eight different tracks to race on, each one in a different country. The ultimate objective is to earn the right to race at Formula One level, the ultimate accolade for any race driver.
Graphics And Sound
Slick graphics and cool music really make this one stand out. The illusion of speed is excellent. The hills and dips rolling past in a really convincing fashion. Excellent!