Home Computing Weekly


Congo Bongo

Author: M.W.
Publisher: U. S. Gold
Machine: Commodore 64

 
Published in Home Computing Weekly #102

Those devious minds over in the states never cease to come up with new ideas for games. This is a odd blend of a number of gaming concepts combined in a jungle scenario. This version comprises of two screens and is in fact a weak cassette version of an excellent disc-based product.

On screen one, you climb a mountain and reach the perch of the monkey Congo. You must avoid the coconuts Congo throws at you, avoid falling in the water and down a chasm. Sundry monkeys leap around trying to foil you.

In the second screen you cross a river. To achieve this you can use shrinking lily pads, hippos and fish as stepping stones. Again there are hazards such as rhinos and hungry fish to avoid. Complete both screens and you start again with a greater difficulty level.

The graphics are reasonable but certainly not exceptional - the disc-based version with Koala pad pictures is quite outstanding. The sound seems to comprise of just drums and doesn't really get one going. The animation of the various creatures probably saves the day but only just.

Overall, interest soon wanes. Inevitably the problem of free memory will limit the possibilities but having said that, I've seen better efforts given the same constraints. More screens or greater variety would have saved the day on this one. At the price, don't bother.

M.W.

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