Zzap


Confuzion
By Incentive
Commodore 64

 
Published in Zzap #40

Confuzion

With its roots somewhere in the ancient arcade railway-shuffling game Guttang Cruttong, Confuzion made the Sizzler grade back in August 1985. Again, gameplay is in a sliding square puzzle format, each square holding sections of 'fuse' which conduct a spark around the block. The squares must be manoeuvred into such a position that the fuses connect the spark with bombs outside the block, destroying them before a time limit runs out.

To add to the player's worries, water droplets randomly patrol the squares, dousing the spark if he fails to conduct it elsewhere.

Again, it's the familiar blend of simplicity and frantic action which makes Confuzion such a winner. The game is played at such break-neck speed that there is precious little lime for pondering strategies, so success depends on play being almost intuitive. Confuzion isn't the easiest of games to find these days, but a hunt through the bargain bins may reap great rewards.