C&VG


Conflicts 2

Publisher: PSS
Machine: Commodore 64/128

 
Published in Computer & Video Games #72

Conflicts 2

Like Conflicts 1, the second compilation is also available in different versions. Along with Battle For Midway the Spectrum version has only Iwo Jima, a game using the same mechanisms, and of the same quality as Falklands '82.

The C64 version also includes a completely new game, Okinawa. However, as the isntruction book admits, this is only another version of Iwo Jima with a different terrain map.

Perhaps the best way to describe these two games is as slow-moving shoot-'em-ups.

Battle Of Midway, however, is one of the best wargames that PSS have so far produced, despite being over two years old. The player take the American carriers against the computer in the first decisive naval battle of World War Two fought without the two sides ever seeing each other.

Everything depends on the ability of the American search planes to find the Japanese carriers and launch an air-strike first.

The game includes a training option, a regular game in which the Japanese follow their historical course, and a "trap" scenario in which they suddenly appear with more than twice the number of carriers they are supposed to have.

This is an almost perfect mid-level of difficulty game. It can be played in about twenty minutes without getting bogged down in details, but is close enough to the real event to be exciting.

If you can't get Battle Of Midway by itself the compilation is worth it for this game on its own.