Computer Gamer


Commando

Categories: Review: Software
Publisher: Elite
Machine: Amstrad CPC464

 
Published in Computer Gamer #16

Commando

Having played the coin-op version of Commando, I was slightly disappointed with the earlier conversions of the game that I have seen (especially the C16 version, but just getting it that far was a feat in itself and I complement the programmer on that...). However, the Amstrad conversion seems to convey the gist of the game more than the others.

I shall not bore you with descriptions of the game, as you would have to have been hiding in a cave in outer Mongolia not to have heard of it (apologies to all cave-dwelling outer-Mongolian readers, but then they probably have subscriptions...)

As mentioned before the conversion has the gameplay of the game down pat. The graphics are also very good, there being no flicker to speak of.

Full use has been made of the Amstrad's sixteen colour mode, and the reductin in resolution is hardly noticeable. Gameplay is also very good, with the little men just as evil as they always have been. Grenade control is a bit tricky with them being launched by the space bar, but that's a problem caused by joysticks with only one fire button, something that we are rather stuck with at the present. The only alternative is to use the keyboard.

A good conversion of the coin-op game, though I think Who Dares Wins II just has the edge. As games, they are very similar.