Commando is the officially licensed home micro version of
the arcade machine game of the same name. For the information
of anyone who has not ventured into an amusement
arcade in the last few years, or who missed the game on its
initial release for the BBC Micro. Commando is another of
the one man against the odds combat games that have
become so popular in recent years.
You are cast in the role of Super Joe, the commando of the
title. Armed only with a submachine gun and half a dozen
grenades, you must penetrate the enemy defences and destroy
the fortress. Easy to describe, much less easy to accomplish.
Like Tynesoft's Saigon, Commando features a number of
different scenes. Once you have fought your way from the
bottom of one screen to the top, it scrolls down to reveal a
new set of hazards.
Every new screen brings a fresh horde of enemy soldiers
streaming from all directions - to fall beneath your machine
gun and your grenades come in handy when their numbers
become too great. But remember that they are equipped with
similar weapons. One stray bullet or grenade can prove fatal,
so keep a sharp eye about you.
Fans of Superior's Play It Again Sam series will know that
Commando also features on the Sam 3 compilation. However,
there is one difference between the two versions: When
playing the game it is often difficult to determine from the
screen display when you have been killed. Superior has
added a blinding white flash to herald your call-up to the
ranks of the ex-commandos. However, this is an exact re-release
of the original version - indeterminate demise and all.
I have never been particularly impressed by the BBC Micro
version of Commando. Its main drawback is that it comes off
very badly from the dilemma that faces every programmer -
weighing up the pros and cons of each screen mode and the
conflicting features of screen resolution, size and available
colours.
Commando runs in four colour Mode 5 and I found that
many graphic features tended to merge into one another.
Although I get the impression that battlefields are pretty drab
places, with the same four colours Saigon seems to generate
an impression of far greater vibrancy.
Whether you go for Play It Again Sam 3 or this stand-alone
Commando depends very much on how many of the other games
featured on Sam 3 you already own. But either way Commando
gives you the chance to play the all-conquering
superhero. If you're a fan of shoot anything that moves
games you could do worse than this one.