After I started the Hac-Man column I began receiving, at
regular intervals, copies of The Pokes Disc, a collection of
pokes and cheat routines for many of the best-selling BBC
Micro games.
These offered exceptional value for money: Priced at the
level of a budget game, they offered help - in the form of
pokes, passwords, hints and tips - for almost every possible
aspect of many of the top games.
This enterprising venture was the brainchild of Mark
Gidley, a highly talented individual who also devised all the
pokes.
Cheat It Again Joe is, in effect, an updated version of Mark
Gidley's Pokes Disc, with Impact Software's marketing
muscle behind it. It comes as two volumes - with a third
being released soon - on either tape or disc, and each is
available separately. However, the two really complement
each other, and I would certainly recommend buying them
together.
When I first heard that Cheat It Again Joe was under
development, my feelings were mixed. Certainly, this sort of
product could raise a number of problems, both legal and
moral. When I received my copies, however, I was glad to see
that Cheat It Again Joe avoids any such transgressions. The
cheat routines are themselves encrypted and give nothing
away to anyone who manages to disentangle them.
In common with its Pokes Disc predecessors, Joe offers
exceptional value for money to fans of many of the major
titles released in the last couple of years. For a mere £3,
tape owners receive a generous selection of pokes for 20 top
titles. However, disc drive owners fare even better: For an
extra £2 they get pokes for the disc versions of 20 games,
plus all the pokes from the cassette.
Cheat It Again Joe is certainly rather unusual, in that - to
the best of my knowledge - it is the first offering of its kind
released by a major company.
In the business software field many of the industry standard
databases, spreadsheets and the like benefit from
software add-ons that make them more powerful or easier to
use. So why not produce software add-ons for games?
I have often received letters saying that routines featured
in my column have drawn old games out of the cupboard and
given them a new lease of life: Joe offers further helpings of
the same.
The collection seems to have been designed with the
novice user - or at least the novice hacker - in mind, and a
great deal of thought has been put into making the system
easy to use. The tape or disc is loaded in the usual way
CHAIN and Shift-Break respectively. Once the first part
has finished loading, the micro presents you with a list of
names of the games featured in that volume.
Using the cursor keys moves a highlight bar up and down
the screen and pressing Return selects the game. Alternatively,
pressing spacebar presents another page of game.
When you've selected agame the micro tells you about
the cheat facilities provided for it and another press of the
spacebar brings up a request for the version of your game.
In some cases, such as Superior's Repton 2, Joe caters for
both the original stand-alone game and a compilation version.
The disc version of Joe caters for all four versions of
Repton 2 - the original tape, the original disc, the Superior
Collection tape and the Superior Collection disc. Once
the version is selected, the appropriate poke routine is
loaded and you are prompted to insert the tape or disc.
Follow the on-screen instructions and the game will load
apparently normally, but with all the promised modifications
in place.
As one who can claim to specialise in this sort of thing, I
know how long Mark must have spent devising the pokes in
these compilations, and the result is very worthwhile.