Home Computing Weekly


Caveman Adventure

Author: J.D.
Publisher: Micro Power
Machine: BBC Model B

 
Published in Home Computing Weekly #24

Frustrating at first but the game then comes addictive. Effective use of colour, and a picture if one progresses far enough, maintain interest; and the sounds of running water and the odd growl help the player to avoid danger.

I would have preferred not to have been forced into an end game situation as quickly, and as often, as I was at first. But you quickly learn to hang on to your life for longer as you get used to the programmer's sense of humour.

The game starts in a cave with many exits. The aim is to guide the caveman back to his tribe without falling foul of the many dangers of a wild and primitive world: wild animals, river journeys, deserts and mountains.

On your travels, you find various objects which could be useful in overcoming the hazards. It is up to you to decide if it is worth picking them up, but remember that the most unlikely objects can be useful in the most unlikely situations.

The tape loads easily and excellent use is made of the function keys.

J.D.

Other BBC Model B Game Reviews By J.D.


  • World Geography Front Cover
    World Geography
  • Firebug Front Cover
    Firebug
  • Snail Trail Front Cover
    Snail Trail
  • Beeb Art Front Cover
    Beeb Art
  • Physics Front Cover
    Physics
  • Birdie Barrage Front Cover
    Birdie Barrage
  • Mastermaths Software Front Cover
    Mastermaths Software
  • Easyplot Front Cover
    Easyplot
  • Home Accounts Front Cover
    Home Accounts
  • Sub Strike Front Cover
    Sub Strike