Cave Fighter (Bubblebus) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Cave Fighter
By Bubble Bus
Commodore 64

 
Published in Home Computing Weekly #89

You shouldn't have much trouble in guessing that this is a graphic adventure in which you control a man through caves. There are 31 caves, each of the same layout with changes for variety. The caves are wider than the screen, so it scrolls to accommodate your movements. As expected, they are inhabited by nasties who mean instant death. You can shoot them. You can move about by walking, jumping or using ropes hanging from the cave roof. You can jump to different heights by setting a jump strength meter.

You can select any cave to play and have up to 99 lives. The aim is to gain points by killing nasties and to compelte all the caves. The caves become more difficult as you go on.

The game opens to a rendering of the theme from Chariots of Fire and is of a reasonable standard graphically. The animation of some of the nasties is particularly amusing.

A fair game but no better than average. I become bored after the first five caves and think that there is better on the market.

M.W.

Other Commodore 64/128 Game Reviews By M.W.


  • Maths Invaders Front Cover
    Maths Invaders
  • Up And Add Em Front Cover
    Up And Add Em
  • Minipedes Front Cover
    Minipedes
  • Congo Bongo Front Cover
    Congo Bongo
  • Eiffel Tower Front Cover
    Eiffel Tower
  • 3D Skramble Front Cover
    3D Skramble
  • Popular Classics Front Cover
    Popular Classics
  • Bingo Front Cover
    Bingo
  • Boulder Dash Front Cover
    Boulder Dash
  • Tapper Front Cover
    Tapper