Castle Of Dreams is a simplified adventure for
children aged 11+. It follows Widgit's usual
recipe of excellent graphics and carefully
designed input structures in order to be
especially suitable for children. Large screen
lettering and simplified commands are featured.
Thus a single keypress is all that is required to
take, swap or leave objects.
The user has to find and burn the casket of evil
spells devised by the magician Klingsor. An
attractive and detailed colour manual gives a map,
and some help, as does Kungry, a character in the
story. As in any adventure, objects must be
collected, but here, you have to complete certain
puzzles in order to get them. Each is an inset
arcade game. Two are mazes, one features quick
use of tables, and another, the Enchanted Pool, the
sort of thinking necessary to solve Rubik's cube
but not so hard! The graphics here are really
outstanding.
As a result of using the large sized, machine code
driven character set, printing to screen is
noticeably slow, as is the speed is noticeably slow,
as is the speed at which the Spectrum accepts your
input. It's very easy to beat it. And I'm not
convinced that the intended user will settle for a
simplified adventure in place of the real thing.