During the war the Mediterranean
island of Malta found itself under
attack from wave after wave of
German planes.
In those troubled times all the island
had in the way of air defence were three
ancient Gloster Gladiators. They
became known as Faith, Hope and
Charity for reasons you might guess.
Now you can relive the situation
in BBC Soft's excellent new game
Canyon.
As one of the defenders of the enbattled
state of Asdel you only have
three biplanes to repel the unwarranted
aggression of your warlike neighbour
of Xar.
On their side they have fighter bom
bers, missile boats, mines and rather
unpleasant giant flame throwers. In
other words, overwhelmingly superior
forces.
In essence it's just a version of the
old arcade game where you journey
from left to right along a tunnel avoid
ing obstacles on the way.
This time you are travelling from top
to bottom of the screen along one of a
series of 24 canyons. These progres
sively get more difficult to negotiate
and become more heavily defended.
The Xarian forces come at you thick
and fast and the game becomes a test
of reactions and nerve. You can nearly
always avoid a Xarian opponent but
you lose points if he gets by.
The one thing in your favour is that
the enemy fleet and their accompany
ing aircraft have to attack Asdel via a
series of narrow canyons. This makes
them easy pickings if you are quick
enough.
The problem is that the canyon walls
are high and irregular and the islands in
the middle of the river have mountains
just waiting for you to hit them.
Of course the Xarians, with their
advanced technology, aren't worried by
the obstacles but you in your little
radar-less plane with its one pitiful
cannon are all too vulnerable.
The controls are simple to use and
well explained. You can choose the
speed of the game, the number of the
enemy you meet and the width of the
canyon you fly down, each having four
levels of difficulty. This allows you to
match the game conditions to suit each
player.
If you find the going too hard you
can always stop the game and start
again with new difficulty factors. There
are also three special practice games to
help you improve your skills.
Can you get through the enemy fleet,
thwart his attack and eventually reach
Xar itself, there to be met by the Final
Question?
Well you might be able to, but I
certainly can't - though as soon as I've
finished writing this I'll be back trying.
The game is fascinating. The gra
phics are good, the instructions
excellent (you get an instructive little
booklet) and the whole thing is a
pleasure.