ZX Computing


Bugsy

Publisher: CRL
Machine: Spectrum 48K/128K

 
Published in ZX Computing #33

Bugsy

Da broads from Saint Brides are back, wit' a tale about a ganshter who wants to wolk his way up from penniless to Public Enemy Number 1. "Ain't nuffin new about dat" ya say? Well this ganshter is a three foot tall pale blue rabbit wit' a cute little power puff tail. Da name is Bugsy. Bugsy Maroon. Da place is Chicago, 1922.

An' dat's... I mean, and that's as much as I'm prepared to write in that accent. The whole of this new spoof is written in that style - Bugsy himself being somewhat short of intelligence - which provides some of the laughs. But they come from many sources; they're more frequent than in the Delta 4 adventures, and the sort of humour is more varied (from corny to, erm, very corny). I won't spoil any of the jokes; suffice to say, Bugsy is always amusing and at times funny.

The game is expertly "Quilled" and in two parts. There are split-screen graphics at every location, and these are pleasant enough, if slow. An innovative and commendable feature is a menu-driven talk feature which makes conversation with the many rough types you'll encounter easy: you can choose to Greet, Insult, Threaten, Protect and so on.

At first this game had me totally stumped, but once I had been set in the right direction I found it logical and very enjoyable. Bugsy is no classic, but it is a polished piece of software which will provide plenty of entertainment for a reasonable price.