Your Sinclair


Frankenstein Jr.

Categories: Review: Software
Publisher: Cartoon Time
Machine: Spectrum 48K/128K/+2/+3

 
Published in Your Sinclair #52

Frankenstein Jnr.

This looks suspiciously like a game that I believe Ariolasoft were working on about two years ago (although I can't remember its name for the life of me), but here it crops up again as a cheapie from CodeMasters. And this time, I'm afraid, the Darling boys have come a bit of a cropper.

The game, by Paul Smith and Steve Howard, is a tame arcade adventure set in the usual haunted-castle-full-of-ghoulies. Here, the young Frankenstein, who we'll call Ken for no real reason at all, has to run around the castle looking for bits of his dad. Hmmm. When you've put him together, there's the small matter of plugging 1,000,000 volts through his limp frame, and as long as he's back in the land of the living by the end of Beadle's About, you'll be all right.

Chasing Ken around, though, are untold nasties and things - business as usual. Unfortunately, you can't kill any of the nasties, and they can catch up with you and kill you all too easily, which rather mucks up the arcade adventure aspect of the game. The graphics aren't bad, but the gameplay doesn't really hold up. Perhaps CodeMasters should have thrown this one back in the water...

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