ZX Computing


Bouncing Bert

Author: Nick Pearce
Publisher: Software Farm
Machine: Sinclair ZX81

 
Published in ZX Computing #22

Bouncing Bert

The last Software Farm game for the ZX81 reviewed in these pages featured high resolution graphics. Normal ZX81 graphics for Bouncing Bert, but the display and animation are very good nevertheless. The program requires 16K of RAM.

Bouncing Bert is not the usual pinman, but a substantial character who can move forwards, backwards, and can jump. The object of the game is to guide him from platform to platform to collect some keys and return them to the start. There are three keys to collect in all, and there are plenty of hazards to trap the intrepid Bert, including weeds and deathly skulls.

An interesting aspect to this game is that everything from Bert to the skulls and weeds is on a large scale. This means that only a small part of the game can be seen on screen at any time. This makes it difficult to plan a route to the keys and only after a number of attempts after which the course is "learnt" is success likely.

Bouncing Bert is an enjoyable game, and good use is made of the ZX81 graphics for the display and animation. Available from Software Farm, 3rd Floor, 16 Charlotte St, Bristol BS1 5PP.

Nick Pearce

Other Sinclair ZX81 Game Reviews By Nick Pearce


  • Nowotnik Puzzle Front Cover
    Nowotnik Puzzle
  • 5D Compendium Front Cover
    5D Compendium
  • The Computerised Diet Front Cover
    The Computerised Diet
  • Pooter Puzzler & Muse Of Pooter Front Cover
    Pooter Puzzler & Muse Of Pooter
  • 3D Grand Prix Front Cover
    3D Grand Prix
  • Galaxy Jailbreak Front Cover
    Galaxy Jailbreak
  • Bridgehead Front Cover
    Bridgehead
  • Spelling Bee Front Cover
    Spelling Bee
  • Signalman Front Cover
    Signalman
  • Rocket Man Front Cover
    Rocket Man