Beform you say wearily, "Oh no, not another Repton-type
game", let me put the record straight. Boulder Dash has
the enviable reputation of being the game which
inspired Repton and all its clones all those years ago.
So why is it finally being released for the BBC Micro
market, which by now must surely be saturated to bursting
point with diamond-digging maze games? The answer is, as
ever, that the original is usually the best. Not always, but in
this case it is certainly true.
I, like many others, cracked my maze-digging teeth on
Repton long before I ever heard of Boulder Dash.
Little did I know that this newcomer actually pre-dated my
favourite by quite a stretch.
Well, here it is at last and jolly good it is too. You play the
part of Rockford, a cute little character who is a right little
hoarder, and addicted to those big glistening diamonds
scattered about the place just waiting to be scooped up.
Unfortunately, opposition to Rockford's greed lies in the
form of hundreds of lethal boulders, deadly butterflies and a
rapidly-growing, pulsating amoeba.
Most obviously dangerous are the boulders. Although this
doesn't need explaining to Repton fans, they are imbedded
in earth and digging for diamonds undermines their support.
If a boulder falls on Rockford, it's curtains.
A large element of strategy is involved in turning things to
your advantage. Boulders may be pushed either left or right,
and as they will topple off the edge of a precipice - which
can be dug carefully to suit your requirements - traps can be
laid for the mutant butterflies.
Dropping a boulder on a butterfly mutates it into nine
separate diamonds. As a set quota of these has to be collected,
you'll find butterfly crushing is a necessary pastime -
especially on levels deliberately low in their supplies of
diamonds.
Collecting the full quota for a given screen causes a door
somewhere in the maze to be activated. It won't always be
near you, so when you hear the bang which signifies its
opening, a quick dash is indicated, especially if time is
running short - there is a time limit for each level.
The green amoeba encountered on later levels is a real
pain. It grows at a phenomenal rate and after a certain point
it will turn into hundreds of boulders, which will then rain
destruction on Rockford's head. Another incentive to hurry
things up.
My only niggle, oddly enough, was in the keyboard control.
Rockford simply would not stop smartly on the spot when I
released the keys.
Instead - during what were usually tightly calculated manoeuvres -
he would plough ahead for one more move, totally
mucking up the strategy and sometimes getting himself
crushed under a deadly impromptu rockfall.
My verdict is that Boulder Dash is the original diamond
digging game and it's still the best ever. Buy it, even if you
are an unshakeable Repton fan - you'll be amazed at just
how addictive it canbe and certainly won't be disappointed.