The scenario is not new and is based on the ladder and platform
concept. Where it wins is in graphics, execution and addictiveness.
The hero, under your control, is a supermouse called Bongo (it
actually looks like a puppy but who cares?). You must collect diamonds
distributed around the platforms so that you canwin the heart of the
princess. The platforms are linked by ladders, trampolines, slides and
teleporters.
The platforms are also occupied by mean-looking rats who, if they
catch you, will dump you in the river at the bottom of the screen. Clear
the screen and you go on to the next one. You can pick up bonus points
by catching letters floating about the screen.
Graphically the game is probably nearly as good as is possible on the
Vic. An expanded screen is used and the characters are animated pseudo-sprites
built up from several redefined characters. The animation is very nice and
smooth. The sound is poor but the graphics save the day.
Overall, a beauty of a tricky game. The rats are particularly crafty and
tough to avoid.