Personal Computer Games


Battle Ground

Author: Jeremy Fisher
Publisher: Omega
Machine: Commodore Vic 20

 
Published in Personal Computer Games #13

Battle Ground

The idea of the game is to pilot your 'glider' fending off the waves of the attacking enemy forces; and, bearing in mind the limitations of the machine, very good it is too.

Your glider can be moved up and down on the right-hand edge of the screen, and is protected by the row of barricades occupying alternate character squares. The barricades are gradually shot away by the enemy, but, as your glider's weapon has no effect on them, they can also act as protection for the enemy too.

On the subject of the enemy, each wave has a row of them on the left hand edge of the screen which advance toward your glider. They appear in various guises ranging from cars to beasts, some obviously inspired by the imperial walkers of the second Star Wars film. As if this wasn't bad enough, each alien must be hit six or more times to destroy it, increasing by one each level.

By way of defence from these George Lucas figures, your craft is equipped with a laser. At the touch of the joystick, the glider is propelled into the battle field and is able to lay barricades in the path of the attacking onslaught. Be careful not to take off into a barricade or hit anything on the way though, or it's goodbye to one of your nine lives.

The graphics in the game are excellent for an unexpanded Vic with a good variety of alien forms. Sound was scarce, but then you can't have everything.

Movement of your glider is very fast, sometimes irritatingly fast, requiring a very light touch of the joystick to move one position.

Despite its simplicity, I found the game quite addictive and very playable. In comparison with some of the recent releases for the unexpanded Vic, it's definitely worth a few loads.

Fraser Marshall

This is Space Invaders flipped on its side. There is a good variety in the graphics used with different enemy weapons attacking in each wave, however your glider doesn't look as if it could get an inch off the ground.

One very Minterish touch is that with each round you fire at an opponent a colour change takes place giving a good indication of how many more laser bolts you need fire until the death of your enemy.

Just another shoot-'em-up to join this already overcrowded area of the games market for the Vic. But not bad value for money at £1.99.

Easy for the beginner to learn because so many lives are given.

Adrian Ogden

A lot of computer owners may knock Battle Ground but really it is not such a bad game. It does not have great graphics or great sound, but then what does on a 3.5K computer?

The idea is not new but it contains original features. It is important for good new games still to be produced for the Vic and this game is not far off being good.

Jeremy Fisher

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