ZX Computing


Battle For Midway

Categories: Review: Software
Publisher: PSS
Machine: Spectrum 48K

 
Published in ZX Computing #20

Battle For Midway

Here is a strategy game of some complexity. Presented in an unusual ring binder containing the tape in a punch and the ten page manual/booklet, it has been impressively packaged.

The booklet is well written and produced and takes the time to explain and show you how best to play the game. There are three levels and level one is used to learn the game. Level Two is the actual simulated conditions and level three adds a few extra problems. The graphics representation is perfectly adequate for the game and the selection and number of controls are kept to a minimum. Essential operations can be controlled by joystick.

Your task is to stop the Japanese fleet from invading Midway and to sink as many of their aircraft carriers as possible. You have three main aircraft carriers to use. Your first job through is to locate the enemy ships, then you have to keep on attacking them until they are sunk. Sinking the four Japanese carriers will win the game.

This is not an easy game to win (except for level 1) and I would think that experienced wargamers will enjoy the challenge this game provides and the novice will find it an easy game to begin with as long as he is able to cope with initial frustration!

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