Home Computing Weekly


Bandit

Author: R.E.
Publisher: Byteware
Machine: Spectrum 48K

 
Published in Home Computing Weekly #34

With the name Bandit, it could only be either a shoot-'em-up cowboy game or a fruit machine simulation - in fact, it's the latter.

Instructions are provided, if required, on screen, the cassette insert supplied was drab and devoid of any information, including how to load!

The screen display is a large one-armed bandit displaying three reels. Each fruit symbol is created by a 2 x 2 character square.

These symbols are very well designed, with good use of colour. However, the rolling of the reel is disappointing - only one reel moves at a time, and very briefly at that.

Sound is not used very effectively - a few beeps and buzzes, no sound of falling coins or whirring reels or even a celebrationary jackpot chime. Full hold, gamble and nudge features are included.

Mostly Basic but with movement speeded up courtesy of PSS's MCODER, this is a fair simulation of a fruit machine which I think could have been made better.

R.E.

Other Spectrum 48K Game Reviews By R.E.


  • Junior Education Front Cover
    Junior Education
  • Primary Arithmetic Front Cover
    Primary Arithmetic
  • Chemistry Front Cover
    Chemistry
  • E.T.X. Front Cover
    E.T.X.
  • Chemal Front Cover
    Chemal
  • Simple Arithmetic Front Cover
    Simple Arithmetic
  • Counting Front Cover
    Counting
  • Kopykat 3 Front Cover
    Kopykat 3
  • Shape Sorter Front Cover
    Shape Sorter
  • Horace And The Spiders Front Cover
    Horace And The Spiders