Home Computing Weekly


Bandit

Author: R.E.
Publisher: Byteware
Machine: Spectrum 48K

 
Published in Home Computing Weekly #34

With the name Bandit, it could only be either a shoot-'em-up cowboy game or a fruit machine simulation - in fact, it's the latter.

Instructions are provided, if required, on screen, the cassette insert supplied was drab and devoid of any information, including how to load!

The screen display is a large one-armed bandit displaying three reels. Each fruit symbol is created by a 2 x 2 character square.

These symbols are very well designed, with good use of colour. However, the rolling of the reel is disappointing - only one reel moves at a time, and very briefly at that.

Sound is not used very effectively - a few beeps and buzzes, no sound of falling coins or whirring reels or even a celebrationary jackpot chime. Full hold, gamble and nudge features are included.

Mostly Basic but with movement speeded up courtesy of PSS's MCODER, this is a fair simulation of a fruit machine which I think could have been made better.

R.E.

Other Spectrum 48K Game Reviews By R.E.


  • Jerico 2/Farmer Horace Front Cover
    Jerico 2/Farmer Horace
  • ZX Trek Front Cover
    ZX Trek
  • Stargazer Secrets Front Cover
    Stargazer Secrets
  • Shape Sorter Front Cover
    Shape Sorter
  • Integration Front Cover
    Integration
  • Telling The Time/Money Front Cover
    Telling The Time/Money
  • MCoder Front Cover
    MCoder
  • The Quill Front Cover
    The Quill
  • Animal Anagrams Front Cover
    Animal Anagrams
  • Computer Scrabble Front Cover
    Computer Scrabble