Sinclair User


Badlands

Author: Jason Naik
Publisher: Domark
Machine: Spectrum 48K/128K

 
Published in Sinclair User #107

Badlands

Tengen's Line Of Fire coin-op conversion is a fast, pacey and armed road-racer game. Set in the future, fifty years after a nuclear war, the sport of sprint car racing has turned into a deadly battle to the death.

Action begins in the city where you need to watch out for the oil spills, boulders and the occasional crosses (they're supposed to be wrenches but they look more like crosses to me), which appear on the screen. Pick them up and you'll gain enough credits to customize your car (between tracks), with turbos, missiles, shields & tyres. No go-faster stripes though. Still, you can't have everything. Follow the arrows as they appear, and you can't go wrong. Trust me my son, just trust me.

Eventually you'll come rushing up to a wall. No, this isn't the end that you so justly deserve, but in fact it's a tunnel, taking you to another section of the track. Just try not to change direction while you're driving through, or you'll end up scraping all the paint off your wings (and presumably, skin off your skeleton!) The normal fire-power of your car can only slow the drones down, but if you gain enough credits you can wipe out other racers with your missiles. But watch out for the helicopter as it speeds to your fallen opponents aid. Overall the graphics are excellent, but the cars are a little disappointing. Music is good but who needs sounds once you've got a battery of missiles to unleash - just the thing for rush hour traffic. All in all this post-apocalyptic vision of the future makes for a teeth grinding, nerve snapping game.

Overall Summary

Great overhead view race game that is only bettered by ivan Stewart. Vroom!

Jason Naik

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