Dragon software is usually uninspiring stuff, and of late there hasn't been a lot of it, so I feel charitably disposed towards this Incentive offering - it tries hard.
Our hero is Eddie, an unappealing youth who lacks a torso - his Dr. Martens start just below his chin. Poor Eddie is being made to run mazes by a mad behaviourist, who has - rather unscientifically, I think - released snakes in the maze as a hazard.
There is however a map lying around in there somewhere. To get out of the maze, at least four keys have to be picked up, and in the right order. The number of keys goes up by one for each level of play. To add gastronomic interest, there's a fair bit of fruit lying around to be picked up, too.
Movement is with the cursor keys, and pressing M gives the map. The display shows a birds-eye view of Eddie' current position, and it's passably well done, the laws of perspective being adhered to. It's not the most spectacular game in the cosmos, but by Dragon standards... well, say no more.