ZX Computing


Backgammon

Author: Michael Clubbe
Publisher: CP
Machine: Spectrum 48K

 
Published in ZX Computing #39

Backgammon

This program implements all the features of the board game with the board and pieces displayed in high resolution graphics.

The cassette inlay provides a brief summary of the rules of the game which was invaluable to someone like me who had never played the game before. However, you soon get the hang of it and it becomes quite addictive.

The program plays at one level only, so you either master it or you don't. The computer checks for illegal moves to prevent you from cheating. A recommend option would have been invaluable, but there is none.

The program is written in Basic-cum-machine coded, with a response time of about three seconds.

An annoying fact is the ability of the computer to throw mammoth doubles just when it needs them, and for the user to get low scores when he desperately requires high ones. This happened too many times to be conincidence, so I would assume that somewhere in the program, "foul play" is at work.

For £5.95 this is a fair representation of the real thing, although there are a couple of improvements that could be made.

Michael Clubbe

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