Zzap


BSS Jane Seymour

 
Published in Zzap #67

BSS Jane Seymour

Seems like Dungeon Master clones in space are all the rage lately. Pandora's Xenomorph, the new Core game, Corporation, and now Gremlin's effort BSS Jane Seymour, intriguingly described as 'Federation Quest 1'.

BSS Jane Seymour is a first-person perspective game that is not really an RPG as such, although the Dungeon Master 'feel' is certainly there. The basic idea of the game is to repair twenty spaceships. Each ship contains a number of levels and variety of different objectives that must be completed. Above all, the ship's ailing systems must be restored to 80% efficiency or more.

Generally the repairs can all be made by adding liquid coolant to the damaged systems. Fine, but what do you carry it in? You will need to create a suitable receptable (in the Manufacturing Room) unless you can find one lying around. Then you can travel around the ship repairing the individual systems with the aid of a repair kit.

Which would be all well and good, if there wasn't a time limit and umpteen monsters with long teeth...

The game screen is split up into a number of sections. The largest being the window onto the game world. To the right of that is a directional command indicator, icons to show what you hold in your hands and a text window. Below lies a weapon reload bar, your life force, beating heart, life trace recorder, background radiation meter and function buttons. The latter are blank but fill up generally when there is a robot or a computer in the room that you can manipulate.

Robots are handy things. They are not necessary to complete the game but speed up the work. Some robots carry weapons, other droids are specialists in repairing things and so on. You can give droids commands like 'follow me' or you can 'program' them with macro-type commands, to do other things in a different area of the ship, saving time.

Useful objects are found lying around. When you pick them up you can, usually, put them anywhere on your inventory screen - whether that be in your backpack, belt, hands, etc. Objects include door passes, weapons, and cartridges to plug into droids to give them extra abilities.

Character interaction, apart from the droids, is relatively minimal as most of the life forms you face will be monsters (although the ship's crew will appear at times). The game's characters (monsters, etc), while nicely drawn, are a little two-dimensional, sound is sparse but what is present is of a good quality.

However, having said all that the gameplay is enjoyable, the challenge is high as is the quality of the graphics. BSS Jane Seymour is certainly value for money as it will take you some time to get through the twenty ships. Try BSS Jane Seymour on for size - you won't be disappointed.