It's thrill-a-minute stuff here as you flee from the sacrificial altar in the ancient Aztec empire, facing all manner of dangers in preference to ending up as Exhibit A in the Temple Museum.
The game begins simply enough. All you have to do is run like mad towards the great pyramid in the distance. Trouble is, your Aztec pals are a bit put out at your refusal to be chopped up on the altar, and they do their best to skewer you with their spears.
Your only hope at this point - and throughout the game - is your agility, and you immeditely put this to good use by either leaping over the spears or ducking under them.
After running the gauntlet you must scale the pyramid stairway, avoiding boulders that tumble down and crush you on contact. If you survive this onslaught, it's into the temple for a quick tango with the traps.
Avoiding the traps involves either jumping over holes in the ground and spiked barricades, or else dodging falling spears and rocks. Good old Aztec hospitality.
Having passed the traps you find yourself in the depths of the Temple, where all sorts of friendly folk drop in for dinner. I needn't tell you who's on the menu - just jump like hell and get out of there as quickly as possible.
Next you must hop across a hallway, jumping from one tile to the next. Some of the tiles are fatally unreliable - but you can't tell which ones. Pity about that, but then there are another five where you came from.
This is where the piranhas come in, and you'll soon wish they hadn't. Swim across the river- you're safe if you duck under the surface, but you can't stay there for long.
If you've got this far, then all you have to do is cross the bridge to freedom. Best of luck mate, and watch out for the gaps. It's a long way down.
Another great game from the programmer of Forbidden Forest (see Game of the Month this issue). If you can't get down to the woods then go native instead.