Another all-text adventure set on a desert island, producing using
Gilsoft's "The Quill". You are the explorer James Parker who, after
30 years, finds a map showing the location of Atlantis. Landing on the
island you are left by the crew and have to find the city in order to
leave. You must eat and drink to survive and collect treasure to gain
points.
There are 150 locations and 90 objects to eat, drink or carry, some
giving extra points. A SAVE routine allows exit from game to replay
later and three levels are offered, with 40 commands before death at
the easiest.
In all, 200 words are contained in the vocabulary. There is no
score on-screen and some of your instructions do not lead to a
logical spot on the map - assuming you try to draw one. One would
assume that two moves east, one south, two west and one north would
return you to the same spot - no way.
Reaching the edge of the island does not take you into the briny,
but last location repeats. At the end, score appears as a
percentage.
Not as thrilling as some other adventure games around.