Home Computing Weekly


Arcade Action

Publisher: Apex Software
Machine: Dragon 32

 
Published in Home Computing Weekly #2

Two disappointing games, Meteor Run and Breakout... but at a bargain-basement price.

Poor imagination makes the first both clumsy to play and boring. You have to guide your spaceship - represented by two graphics characters - past swarms of meteors moving up the screen. These meteors are each constructed out of one graphics character.

Other characters on the screen also have to be destroyed.

None of the keyboard controls, right, left, fire and hyperspace, has a repeat facility which makes moving your spacecraft tricky and cumbersome.

Breakout also suffers from this lack of a repeat feature. It's just another fairly standard version of the classic game.

It just goes to prove that, in games as in everything else, you get what you pay for.