"why?", I asked myself, as I loaded
Software Invasion's Apollo, "should
anyone bother producing a moonlander
game when there are lots of listings
available?"
The graphics didn't help my doubts.
They were adequate but hardly made
full use of the BBC Micro's facilities.
No, there didn't seem much point in the
exercise.
But having said that, I kept on trying
to land the lunar module safely. The
game may be an old idea but it's still
fun, and Software Invasion have
produced a competent easy-to-play
version.
You take the Apollo craft from orbit
round the moon to a, hopefully, safe
landing, four different screens being
displayed on the way, and the more
landings you achieve the more difficult
the terrain becomes.
So the choice is up to you. If you
wanted you could type in a listing, but
if you can't be bothered and want a
basic but adequate version of a moonlanding
game then Apollo would meet
your needs.