Home Computing Weekly


Android Two

Categories: Review: Software
Author: N.B.
Publisher: Vortex
Machine: Spectrum 48K

 
Published in Home Computing Weekly #46

This is the first game I have seen from this company and, after playing it, I hope it will not be the last.

Written in 100 per cent machine code, Android Two is an arcade game that would put many of the games you find in arcades in the shade.

The action takes place in three different settings: the death maze, the paradox zone and the flatlands. It is your job to guide the Android to kill five Millitoids in each of these sections. It's not as easy as it sounds, as there are landmines and other aliens about some of which cannot be destroyed and must therefore be avoided.

Android Two

The superb 3D effect in the maze and what Vortex call "three-screen multi wrap around", gives an impression of vastness which I certainly have not seen on any other game.

Although there is only the one difficulty level, this seems to have been pitched just right - difficult enough to frustrate but not so that you want to quit.

I don't know what to expect in the other two zones yet but I will play this game until I find out.

N.B.

Other Reviews Of Android Two For The Spectrum 48K


Android 2 (Vortex)
A review by Matthew Uffindel (as per Crash Back review in Issue 8) (Crash)

Android Two (Vortex)
A review by SC (Personal Computer Games)

Android Two (Vortex)
A review

Android Two (Vortex)
A review

Android Two (Vortex)
A review

Android Two (Vortex)
A review by John Davies (Blast Annual)

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