Amstrad Action


Alex Higgins' World Snooker

Publisher: Amsoft
Machine: Amstrad CPC464

 
Published in Amstrad Action #1

Alex Higgins' World Snooker

You are thrown into the high-pressure world of snooker where you and a friend battle it out on the green baize. But you don't have to start with the full 15 reds - you can have six or ten instead.

The table is displayed with the familiar layout of snooker balls (you can number the colours if you have a green screen) and you can place the cue ball anywhere in the D. You aim the cue ball with a circular cursor and then have to decide the strength of the shot and whether to put on any top, back, left or right spin.

You have to pot a red first and then a colour, before potting another red. All the usual fouls are given except you can't get a free ball when snookered off a foul shot. The game tells you your highest break at the end of the game. There is also speech synthesis for those with the SSA-1 synthesiser.

Good News

P. Two-player games are interesting.
P. Easy shot selection.

Bad News

N. The balls are large and jerky.
N. The definition isn't high enough to make accurate play possible.
N. It isn't as good as Steve Davis Snooker.