Your Sinclair


Airborne Ranger

Author: Rich Pelley
Publisher: Kixx
Machine: Spectrum 48K/128K/+2

 
Published in Your Sinclair #78

Airborne Ranger

As a kind of conclusion to this review (even though I haven't started it yet), why waste your money on something as atrocious as this when such great games as Myth, Turrican II and St. Dragon are about to appear on the Kixx label?

From the back of the packaging, Airborne Ranger initially seems quite promising: Twelve Exciting Missions, Various Terrains to Encounter and Multiple Enemy Threats. The game play is relatively straightforward; you, a member of The Elite Unit, commence each mission by flying over The Mission Zone able to drop Supply Pods (containing extra arms, ammo and first aid) where ever you feel best. The remainder of the game takes place on foot.

Here you have to run, walk or crawl around the scrolling landscape, shooting the odd baddy with the aim of accomplishing your mission - all of which involve destroying or collecting a building or object. It sounds a bit boring and, erm, is. The graphics are no better than 1985's Rambo (the relief is an improvement though), and worse still every time you die, you have to load in the whole blimmin' level again.

Arrrgh! Now what was it I said in the intro?

Rich Pelley

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