Zzap


A Beginner's Guide To Adventures

Publisher: Dave Havard
Machine: Commodore 64

 
Published in Zzap #90

A Beginner's Guide To Adventures

By Crom, I wish there were more adventures for novices to practise their skills. People who write adventures tend to forget they were beginners once, making the mighty plains inaccessible for all but the brave and fearless (like myself). Thankfully, there are some still willing to take would-be heroes under their wing and give the novice a chance to become a legend. If my beginner's guide in issue 88 let you hungry for more, check out Dave Havard's brilliant book, A Beginner's Guide To Adventures. A 52-page paperback offering, it explores all aspects of adventuredom in detail. There are chapters on the various types of adventure, problem solving, mazes, and an excellent walk-through analysis of Artic's ageing classic, The Golden Apple.

The appendix on useful verbs should come in handy for those not up on adventure jargon, but be careful with the address section - a lot of them are now out of date so be prepared for some lack of response in some cases.

A Beginner's Guide To Adventures costs a mere £3.00, though regular readers can get it at 50p off with last month's coupon. Send a cheque/PO to Mandy Rodrigues.