Electron User


40 Educational Games For The Electron

Author: Phil Tayler
Publisher: Granada
Machine: Acorn Electron

 
Published in Electron User 1.11

Forty programs for less than £6 has got to be good value by any standards, but the real value of this book depends largely on the quality of those games. Here Vince Apps has written 40 assorted, simple programs, some of which could stand on their own.

The real purpose, I am sure, is to encourage young users to experiment with these basic modules, and so make them more suitable for their own particular needs.

In this respect the book is a winner as a few hints are given to develop each program, but not enough to overwhelm the inexperienced.

The book's range is wide, from geography to anagrams, from Morse code to chemical elements. There are several 'classic' games such as Simon and Mastermind, and a few novel ideas as well.

I would have liked to see a little more explanation of some of the more unusual features (*FX calls for example) perhaps through greater use of REM statements.

The more experienced programmer can always leave them out, while the less experienced would not need to be constantly referring back to the manual. I also found some of the screen illustrations rather misleading - the program itself turning out to be rather different - although most were fair likenesses.

To end on a more positive note though, the programs are excellent examples for any aspiring beginner, being well structured and often modular in construction. Many children will have great fun in using them, and will be learning almost by accident while they do!

Phil Tayler