Games Computing


3D Space Wars

Publisher: Hewson Consultants
Machine: Dragon 32

 
Published in Games Computing #12

3D Space Wars (Hewson Consultants)

The object of this space-invader type game is to seek out and destroy the SEIDDAB Fleets (Yawn, Yawn) I seem to remember this type of scenario before. You are both armed with twin laser guns.

If they hit you some of your huge energy reserve is used up (when this is all used up you have finished the game). Also when you fire the energy reserve is depleted. To replenish this reserve you have to dock at a twin tanked fuel station.

To actually hit a ship needs a high degree of accuracy - firstly the ship has to be close to you and then in the very centre of your sights.

The graphics were designed to make you think you were looking out of a cockpit and were effective. Explosions and oncoming ships looked realistic. The sound was insignificant.

Overall, it was a well-written game but I am a bit tired of "shoot-'em-up" games. I became bored usually after I had scored 120 but, for the space-invader game fanatic, it's a good game.