Games Computing


3D Grand Prix

Publisher: Software Invasion
Machine: BBC Model B

 
Published in Games Computing #15

3D Grand Prix (Software Invasion)

Despite the weird loading addresses this game was accepted by the computer without problem time after time. The curtain eventually opens at the Silverstone race circuit.

I must admit I approached the game warily upon seeing that the graphics were accredited to the drawing program Beeb Art by Quicksilva - however the representation of both car and landscape were more than satisfactory being very well drawn. The fact that you can select from eight different race circuits, have keyboard or joystick option and even an adjustable volume control constitutes the good news regarding this game, now for the bad.

In order that a game be enjoyable it must by nature be realistic (as in a simulation such as this) and playable - unfortunately I found 3D Grand Prix to be neither. Cars appear as if by magic from nowhere only to settle down on your front bumper; try to overtake them and frustration really sets in! The only way that a car in front can be overtaken is to go well onto the grass away from the track and risk incurring assault by a marker post... surely, this can't be right? It is not realistic to overtake off the course and as the opportunity to do even this successfully is rare the game is not playable either.

Not wanting to critcize an otherwise excellent software house I even sought the opinions of my friends and colleagues who had bought this program only to meet with the same frustrations, so it isn't just my inadequacy.

Normally I swear by Software Invasion, following their new releases closely, this is the first occasion I have ever felt like swearing at them.