ID | Article Title | Author | Type | Publisher | Machine(s) | Date |
---|---|---|---|---|---|---|
6269 |
Output: Checkmate The Chess column is a new feature of Output for all you dedicated pawn movers. Once a month we shall tune to the latest moves in the chess world. Our expert Tony Harrington begins with an exclusive review of Psion's 3D chess microdrive cartridge for the QL. |
Tony Harrington | Article | Personal Computer News | 10th Nov 1984 | |
6270 |
Output: Going In Circles If the thought of drawing circles on your Amstrad puts your head in a spin, try these programs from Kenn Garroch and Bryan Skinner. |
Kenn Garroch | Article | Personal Computer News | 10th Nov 1984 | |
6271 |
Output: Donkey Ape If at first you don't succeed, try, try again. That's the Number One rule in this ladders and obstacles game from Christopher Dillon. |
Christopher Dillon | Article | Personal Computer News | 10th Nov 1984 | |
6272 |
Output: Survival Part 2 Key in part two of E. H. Wilson's dramatic adventure game and see if you have got what it takes to survive in the jungle. Despite injuries and a damaged plane and although help is on the way, our hero is still keen to find the source of that mysterious light... |
E. H. Wilson | Article | Personal Computer News | 10th Nov 1984 | |
6273 |
Output: VU-File Unchained On The Microdrive Getting VuFile to run with the Sinclair Microdrive is not all that difficult. Carl Lawrenson unlocks the mysteries of this simple conversion that will enable you to run programs at no extra cost. |
Carl Lawrenson | Article | Personal Computer News | 10th Nov 1984 | |
6338 |
Output: Specword Word Proessor Part 1 Stuart Nicholls, author of Assembly Language for Arcade Games and other Fast Spectrum Programs and The Spectrum Graphics Machine, both published by McGraw-Hill, offers you a word processor routine. |
Stuart Nicholls | Article | Personal Computer News | 17th Nov 1984 | |
6339 |
Output: Raster Interrupts Richard Keeble shows you how to exploit rasters to give you split screen graphics. |
Richard Keeble | Article | Personal Computer News | 17th Nov 1984 | |
6340 |
Output: Commands On The MTX Memotech users seeking more commands and subroutines should start with Stephen White's utilities. |
Stephen White | Article | Personal Computer News | 17th Nov 1984 | |
6341 |
Output: Floating Point Numbers In Assembly Language Atari assembly language programmers needn't do without floating point numbers. Frank O' Dwyer's routines and notes help you make the most of this facility. |
Frank O' Dwyer | Article | Personal Computer News | 17th Nov 1984 | |
6404 |
Output: Data Editing Utility Give your programs the professional touch with Nick Talbott's data editing facility. |
Nick Talbott | Article | Personal Computer News | 24th Nov 1984 | |
6405 |
Output: Word Count And Page Numbers In Tasword Mike Lewis adds a professional touch to Tasword by adding word count and paged format routines. |
Mike Lewis | Article | Personal Computer News | 24th Nov 1984 | |
6406 |
Output: Multi-Mode Screens Split up your Amstrad screen and speed up the entry of commonly used keywords. The utility is under 800 bytes long and as Simon Williams says, it's a small overhead in memory terms. |
Simon Williams | Article | Personal Computer News | 24th Nov 1984 | |
6407 |
Output: Specword Word Proessor Part 2 Key in the second half of Stuart Nicholls' word processing listing and create a semi-professional routine. |
Stuart Nicholls | Article | Personal Computer News | 24th Nov 1984 | |
6408 |
Output: Selective RENUMBER Command Renumber small units to separate subroutines from your BBC programs with these routines from D. Pilling. |
D. Pilling | Article | Personal Computer News | 24th Nov 1984 | |
6409 |
Output: Pattern Demos Creating pretty patterns on your QL is not at all difficult with these simple programs from Alan Turnbull. And by using the QL's colour commands, you can fill them in to make delightful designs. |
Alan Turnbull | Article | Personal Computer News | 24th Nov 1984 | |
6410 |
Output: Star Drop It's kill or be killed in Andrew Clarke's space game, Star Drop, written for the Commodore 64. |
Andrew Clarke | Article | Personal Computer News | 24th Nov 1984 | |
6468 |
Output: Pascal's Triangle Demos Create a treasure chest of triangular patterns with this program from Brian Wood, based on the well-known mathematical theorem of Pascal's triangle. |
Brian Wood | Article | Personal Computer News | 1st Dec 1984 | |
6469 |
Output: Moving Sprites Using machine code to move high-resolution screens from one part of the memory to another is much faster, but how do you access all the locations? And how do you move the pictures from one section of the memory to another? Key in these listings from Richard Keeble, and you'll find the answer. |
Richard Keeble | Article | Personal Computer News | 1st Dec 1984 | |
6470 |
Output: Duck Shoot Andy Newham's shoot-'em-down game is also a useful exercise in Oric 1 and Atmos programming. |
Andy Newham | Article | Personal Computer News | 1st Dec 1984 | |
6530 |
Output: Face Up To The Time Here's a formula to help you integrate a real-life timepiece into your program, thanks to B. A. Willcocks. |
B. A. Willcocks | Article | Personal Computer News | 8th Dec 1984 |