cray 5 ====== Introduction ------------ The spacial colony has been damaged by an asteroid. Your mission is to turn off Cray-5 SuperComputer before he completes the auto-destruction sequence. Your pulse trembles when you think about it, but it's not only your future which is on the line: it's about the future of all humankind. The Prologue ------------ Pollution and its consequences made life on Earth impossible. Earth governments came together to fund a plan of outer space colonization. They created a huge spaceship, one which could carry an entire continent plus around 5,000 brave humans, and travel through space to find a new planet survivable by mankind. As man has proven his inability to be trusted to take care of himself, the control of the colony is under that of Cray-5. This SuperComputer monitors all parameters for all the species travelling inside the ship, so they may live safely through their voyage - wherever that voyage may take them. As the lead designer of the Cray-5 processor, you did not hesitate to volunteer to board the ship. After all, the processor functioned perfectly and the mission objective was fascinating. The Catastrophe --------------- Three years after the ship departed Earth, an asteroid hit one of its nuclear reactors. The resultant nuclear leak damaged the Cray-5's control module, which through its auto self-destruct sequence. The countdown started. The explosion at the end of it will destroy everything. You volunteered to disconnect the computer and repair it. It will not be easy as there are many self-protection systems installed to prevent sabotage. Your pulse trembles as you think about it - but it's not only your life in danger but the future of all life on Earth, and you cannot simply shirk your duty. Are you ready? The Mission ----------- The game starts as you enter the main control module of Cray-5. Once there, you should disconnect the host and go to the escape pod to return to the main hall. For safety reasons, the Cray-5 control module is separated from the rest of the ship, cannot be accesed from it and, moreover, is segmented into nine watertight levels. To disconnect the host computer, you should turn off each and every one of the switches in nine zones. In each area you will find a teleporter that may carry you to a number of other areas, depending on how many switches you have turned off. Dangers And Barriers That You Will Find --------------------------------------- The control module is filled with small droids that are responsible for the maintenance and protection of the system - but nobody knows how they will respond after the asteroid impact, having been exposed to high levels of radioactivity. Best advice is to stay well away from them. There are also particularly dangerous areas: Energy storage, electromagnetic generators, self-defence barricades, etc. Be careful where you pass through. To make matters worse, radioactivity is so high that it damages your protection suit. This limits the time available to you to complete your mission. One of the defence systems is the high partitioning of the module. Not only is it divided into nine zones with restricted access, but there are also several coded doors that separate the interior spaces. You'll have to find the keys that allow you to open them in order to get through. At Your Disposal ---------------- To fulfill your mission, you have the latest model sheathed spacesuit, with a high resistance to radioactivity, and equipped with a powerful jet-pac. Also you have a quantum pulse rifle, which allows you to "deactivate" every droid you find in your way. The suit power is limited, but there are several recharge devices in the control module to help you regain your strength. And, best of all, you have your wits and your reflexes. Game Credits ------------ Coding: Benway Graphic Art: Pagantipaco Sound Code: WYZ Music: Iggy Rock Design & Testing: Retroworks Team Dedicated to Miguel and Wyzinh@ jr.