Radiomania ========== Foreword -------- "Barely a week goes past without at least one letter from a would-be author dropping through my letter-box. Most of them are from people who have a 'tale' in their head and want to know the best way they can get it 'out' and on to tape. Some are a bit more advanced than this and are from people who have already started work on the 'getting out' process and want to know my opinion of their efforts. Some are from people who have done all the donkey-work and have produced a working game, which they now wish me to evaluate with a view to publishing it on my Zenobi label. All are welcome and all get a reply, because it is people like this that keep the adventure scene alive. When they are not beavering away at their 'masterpiece' they are the ones who play the games the rest of us write ... they are the ones who part with their hard-earned gold in order to share our 'dreams'. So it was with Keith Burnard. His first effort was written in BASIC and took ages to process even the simplest command. However Keith was determined to write his own game and even though it took him many a long month to do so, he did what he set out to do .. even if he did have a change of mind on more than one occasion, not to mention a complete change of writing utility. I will be the first to admit that Radiomania is not up there with the likes of The Hobbit or Lords Of Time, but it is a genuine effort at producing a playable adventure and one that shows what can be done by anybody with enough time and perseverance .... and a little help from his friends!" BALROG '92 The Story So Far ---------------- Lying cosily tucked up in bed you start to drift into a sleep. Suddenly you hear a noise from the nearby window and peering through half shut eyes you notice a small elf-like figure tiptoe towards your bed. With great deft and guile it steals your favourite radio from off the bedside cabinet and starts back towards the window. The radio was a gift from a close friend, so plucking up your courage you leap out of bed and rush after it, determined to retrieve your radio. In your haste you trip and knock yourself out on the edge of the bed. In the morning you awake and cursing to yourself rub your sore head, get dressed and prepare to look for your radio ...... Note ---- You may SAVE and LOAD a game position on TAPE but you may also choose to use RAM as a place to store a game position in memory. Type SAVE or LOAD and follow on-screen instruction to choose the medium of your choice. Loading ------- LOAD"" (ENTER)