Out Of The Limelight ==================== The Story So Far ---------------- It seemed like only yesterday when the agent first thrust the new script into your hands and brusquely commanded you to read through it. It was a fine script and one that you would be proud to enact upon the stage of any theatre in the land. However, you could not help but feel that the actual play itself was but a prelude to much greater events. Sadly this feeling was to turn into something more concrete and the events that unfolded would linger with you for many a long year to come. In this game you assume the role of SIR IGNATIUS Grimwood, a celebrated actor of the period. It was near the end of August 1886 and the theatre had one hour earlier been filled with all the hustle and bustle of the drama-loving public. Grimwood stood talking to Obadiah Hardy, a fellow thespian and close friend of his. "Well, Iggy, I'll see you later," said the sly, but still very likeable, wag. Then whilst Grimwood was bent over tying his shoe-laces, which he had been having cataclysmic (for him anyway) troubles with, Hardy went off to lock up. Suddenly there was a loud thud followed by a piercing cry. It was Hardy's voice and he was being assailed by someone. Grimwood ran to the scene of this terrible act but before he arrived there he heard a sharp blow being delivered. As he reached the foyer he observed Bert Rosenberg, a ruthless and a callous criminal, standing over the body, but as Grimwood yelled "What have you done to him!", Rosenberg ran off in the direction of the stalls. Following close on his heels, Grimwood sprinted into the belly of the darkened theatre, only to find himself leapt on by Rosenberg and knocked to the floor. When Grimwood recovered his composure Rosenberg was gone. Some days later Hardy was still clinging dearly to his life and Grimwood vowed to set out and track down Rosenberg in order to bring him to justice. His only clue, the knowledge that Rosenberg's henchman, a certain Jeremiah Plantagenet, was residing at a hotel in the nearby village of Creighton. Can you guide Grimwood in his search for this ruffian?? NOTES This game will accept all the standard commands as well as some others such as AGAIN which will repeat your last command, PAUSE which will stop the "clock" and allow you time to gather your thoughts, and WAIT which allows time to pass. Use WAIT HOUR for time to pass more swiftly. It will he necessary to enlist the help of some other characters, so use these commands to converse with them. SAY TO ( ) "FOLLOW ME" or ASK ( ) TO "OPEN THE GATE". Some useful commands are ... BRUSH, CONCEAL, EXTRACT, PRETEND, SILENCE, RETRIEVE and REPAIR. Use the commands RAMSAVE and RAMLOAD to store a position in memory (this is only temporary). Tip --- Take the time to write a letter and ensure that your room is waiting for you - or else! Loading ------- LOAD"" (ENTER)