Moonwalker instructions. 1989 US Gold Ltd. Based on original release. Converted to text by Gerard Sweeney (www.the-tipshop.co.uk) for World of Spectrum (www.worldofspectrum.org), 04/02/05. I do NOT give permission for this text reproduction to be used/stored on "commercial" or profit-making medium such as CD-ROMs. Frankly, we in the Speccy community are all sick of leechers making money out of our hard work. --------------------------------------------------------- MOONWALKER TM PLAYING THE GAME LEVEL 1 There are 4 different area settings in the film studios where there are 7 parts of a rabbit costume which need to be collected by Michael so as he can disguise himself from his fans. C64/Atari ST/Amiga/IBM PC users have to collect parts of the rabbit suit in order, so watch the radar for some flashing hints as to their location. Avoid at all costs Granny and her Grandson, the cowboys on horseback, the Biff brothers and the Japanese tourists as they will take one of your coveted Platinum discs. Once you have collected the complete rabbit suit and the 4 special items you must find the waiting motorbike to escape to Michaelsville. LEVEL 2 - MICHAELSVILLE Unfortunately Mr Big has seen through your disguise and tipped off your fans too. Road blocks have been set up which divide the town into sections. Bright shining orbs have to be collected whilst you're on your motorbike to transform you into a glittering Stratus sports car able to leap the barriers. This effect lasts for only 10 seconds so choose your path with care. If you fail to make it, you will need a fresh set of orbs. As you zoom around the streets, Mr Big's drug hoards can be destroyed by running over them. Occasionally you can also run over a trooper before he gets ahead of you. If you get far enough, then it's only a jet-ski ride from freedom, that is if the Biff brothers don't get you. LEVEL 3 - CLUB 30 So you think you're safe in Club 30? Not for long as Mr Big has discovered your hideout and means to dispose of you smartly. Trooper guards suddenly appear at windows and doors, but so do the children, so be careful. Without your disguise a gun and ammunition must be found so you can tackle Mr Big's task force. Act swiftly to guide the children to safety. LEVEL 4 - THE ARENA Mr Big has kidnapped Katy to lure you to his lair for what must surely be the final confrontation. Troopers and Storm Troopers are gathered together to finish you off with their powerful laser guns. Take out each foe as they appear, but beware the mighty plasma cannon that Mr Big has installed as you need to destroy it before it destroys you. Can you survive to take the children to safety? Michael Jackson's Greatest Hits Discography THE SINGLES 1972 Got to Be There 1983 Wanna be Startin' Something 1972 Rockin' Robin 1983 Thriller 1972 Ain't No Sunshine 1984 PYT (Pretty Young Thing) 1972 Ben 1984 Farewell My Summer Love 1975 One Day In Your Life 1987 Bad 1979 Don't Stop 'til you Get Enough 1987 The Way You Make Me Feel 1979 Off the Wall 1988 Man in the Mirror 1980 Rock With You 1988 Dirty Diana 1980 She's Out of My Life 1988 Another Part of Me 1981 One Day In Your Life 1988 Smooth Criminal 1983 Billie Jean 1989 Leave Me Alone 1983 Beat It 1989 Liberian Girl MICHAEL JACKSON'S ALBUMS 1978 The Wiz (Soundtrack with 6 1982 Thriller Michael Jackson Tracks) 1984 Farewell My Summer Love 1979 Off the Wall 1987 Bad 1981 One Day In Your Life 1988 The Michael Jackson Mix LOADING INSTRUCTIONS CBM 64/128 CASSETTE: Press SHIFT and RUN/STOP keys together and press RETURN. Press PLAY on the cassette recorder. Follow on screen prompts for 128K play in 64K mode. CBM 64/128 DISK: Type LOAD"*',8,1 and press RETURN. Game will load and run automatically. For 128K play in 64K mode. SPECTRUM CASSETTE: Type LOAD "" and press ENTER. Press PLAY on the cassette recorder. Follow screen prompts. SPECTRUM +3 DISK: Insert disk side A and autoboot. The game will then load and run the intro sequence. Press FIRE button to load first level. Follow screen prompts where asked. AMSTRAD CASSETTE: Press CTRL and small ENTER keys. Press PLAY on the cassette recorder. Follow screen prompts. AMSTRAD DISK: Type RUN"DISK and press ENTER. The game will then load and run the intro sequence. Press FIRE button to load first level. Follow screen prompts where asked. ATARI ST DISK: Insert disk 1, turn on the computer and game will load and run automatically. Follow screen prompts. CBM AMIGA: Turn on computer, insert disk 1 and game will load and run automatically. Follow screen prompts. If you use 2 disk drives, insert disk 2 into external drive. IBM PC & COMPATIBLES: Insert disk 1 in drive at A> prompt, type MW followed by a letter to determine which graphic card is used e.g. EGA = MW E CGA = MW C TGA = MW T Either keyboard or analog joystick can be used. Keys are user definable. Any other execution file used will not run. DISK SWAPPING Always retain a disk in drive while playing the game. If the program looks for a file with no disk in the drive, use the retry option of the error message and the program should then continue. © 1989 Keypunch Software Inc. All rights reserved. © 1989 Triumph International Inc. All rights reserved. Manufactured and distributed under license by U.S. Gold Ltd., Units 2/3 Holford Way, Holford, Birmingham B6 7AX. Telephone: 021 625 3388. Copyright subsists on this program. Unauthorised broadcasting, diffusion, public performance, copying or re-recording, hiring, leasing, renting and selling under any exchange or repurchase scheme in any manner is strictly prohibited. SCAMBO Dl DISCHETTO Durante il gioco, lascia sempre il dischetto nel drive. Se il programma cerca un file senza che ci sia il dischetto nel drive, usa I'opzione Retry (Riprova) del messaggio di errore, e il programma dovrebbe proseguire. © 1989 Keypunch Software Inc. Tutti i diritti riservati. © Triumph International Inc. Tutti i diritti riservati. Prodotto e distribuito su licenza dalla U.S. Gold Ltd., Units 2/3 Holford Way, Holford, Birmingham B6 7AX. Tel: 021 625 3388. II programma e coperto da copyright. Copiatura, affitto o rivendita in qualunque modo effettuati, sono strettamente vietati se privi di autorizzazione. LEVELS 1 & 2 (Stufen 1 & 2) (Niveaux 1 & 2) (Livelli 1 & 2) UP | UP/LEFT | UP/RIGHT \ | / \|/ LEFT ----|----- RIGHT /|\ / | \ DOWN/LEFT | DOWN/RIGHT | DOWN Note: Level 1 only. Fire button = Run/Walk Anmerkung: Nur fur stufe 1. FEUERKNOPF = Gehen/Laufen. Note: Niveau 1 seulement. Bouton FEU = Courez/Marchez. Nota: Solo Livello 1. Bottone di FUOCO = Corre/Cammina. LEVEL 3 MOVEMENT (Stufe 3 - Bewegung) (Niveau 3 - Mouvements) (Livello 3 Movimenti) JUMP | JUMP/LEFT | JUMP/RIGHT or CLIMB STAIRS\ | / or CLIMB STAIRS \|/ LEFT ----|----- RIGHT | | | | DUCK/COLLECT LEVEL 3 - FIRE OPTIONS (WITH FIRE BUTTON PRESSED) (Stufe 3 - Feueroptionen - Feuerknopf gedruckt) (Niveau 3 - Options Feu - avec bouton feu enfonce) (Livello 3 - Opzioni di Fuoco - con bottone premuto) GUN UP | GUN UP/LEFT | GUN UP/RIGHT \ | / \|/ STRAFE LEFT ----|----- STRAFE RIGHT /|\ / | \ GUN DOWN/LEFT | GUN DOWN/RIGHT | GUN DOWN HINT - Move diagonally to save ammunition. HINWEIS - Diagonale Bewegung, um Munition zu sparen.) ANDICE - Deplacez-vous en diagonale pour economiser les munitions.) SUGGERIMO - Muove in diagonale per risparmiare munizioni.) LEVEL 4 (Stufe 4) (Niveau 4) (Livello 4) RAISE SIGHTS | | | | ROTATE ----|----- ROTATE LEFT | RIGHT | | | LOWER SIGHTS KEYBOARD CONTROLS (Tastatur-Steuerung) (Commandes de Clavier) (Controlli Tastiera) Q | | | | A ----|----- O | | | | P SPACE BAR = Fire (Level 1 = Run). LEERTASTE = Feuer (Stufe 1 = Gehen/Laufen) BARRE D'ESPACEMENT = Feu (Niveau 1 = Courez) BARRA = Fuoco (A Livello 1 - Corre) 16 bit (Atari ST, Amiga, PC) may also use cursor keys and numeric keypads. PC users note: 1) Ensure number lock is on. 2) C changes CGA pallete. 16 BIT (Atari St, Amiga, PC) konnen auch Cursor und Zahlentastatur benutzen. PC-Benutzer bitte beachten: 1) NummernschloB muB eingestellt sein. 2) C stellt zur CGA-Palettenversion um). Les 16-bits (Atari ST, Amiga, PC) peuvent egalement utiliser les touches de curseur et les claviers numeriques. Note aux utillsateurs de PC: 1) Assurez-vous que number lock est active. 2) C change la palette CGA Utenti con 16 bit (Atari ST, Amiga, PC) possono usare anche i tasti cursore e il tastierino numerico. COMMON KEYS - ALL COMPUTERS M Toggles music on/off (except Spectrum 48K). H Toggles Pause.