INDIANA JONES AND THE LAST CRUSADE (US Gold / Kixx) LOADING INSTRUCTIONS C64 cassette Insert the cassette in your data recorder. Hold down the SHIFT key and press RUN/STOP. C128 Hold down C=Key when switching on computer to play in C64 mode. Follow C64 loading thereon. Spectrum cassette Insert the cassette in your tape recorder and type LOAD "" then press ENTER. Press PLAY on the tape recorder. Amstrad cassette Press CTRL and the small ENTER key. Press PLAY on the cassette recorder. Atari ST disk Insert the disk in drive A and switch on the computer. Swap disks when prompted by the computer. Ensure disks are "WRITE PROTECTED". Commodore Amiga Turn on the computer and wait for the WORKBENCH prompt then insert the disk. Ensure disk is "WRITE PROTECTED". IBM PC & compatibles Insert the disk in drive A and type INDY and press ENTER. GAMEPLAY Indiana Jones and the Last Crusade is an exciting multi-level game in which you control Indy in his search for various artefacts. There is an important artefact on each level. The objective of the game is to fight your way through each level and collect the artefact. Once the artefact is collected, then you need to fight your way to the end of the level. Each level presents a different challenge and tasks. On level 1 you need to collect the Cross of Coronado, but remember to collect the torches or it will get dark and difficult to see your way around the caves. Once you have the cross you need to escape over the top of the train. Level 2 takes you deep within the catacombs. When the catacombs were built, secret archways were constructed to hinder false searches. Presented with six arches, the true searcher finds the correct arch and continues on his search. The false searcher, unable to choose the right arch, is doomed to wander the catacombs in vain, unable to find the Crusader's Shield that lies there. When beginning this level you will see the arches, and above each arch is a coded hieroglyphic. These change daily and the date is shown above the arches. To find the correct arch, look up the date on the grid shown on the back page of the Byzantine Crusader [see INDYLAST.GIF] and enter through the arch that matches the code you find. Once you have found the shield, you need to scale the castle wall, but beware of the lightning. Level 3 and the game moves onto the airship. Search for the Grail Diary that Indy's father has lost here. Be careful to pick up the passes as you move. They are made of flimsy paper and fall apart after a short time. If Indy does not have a pass the alarm will be raised, making your task more difficult. And finally to level 4. Dr. Jones Snr. has been shot and his only hope is that Indy can get to the Holy Grail in time. With Dad's heart gradually turning to stone, you must guide Indy quickly but safely past the traps set by the Crusade knights. Time is your enemy and only the brave will make it in time. GAMEPLAY CONTROLS C64 Joystick operation in Port 2 only. Spectrum Joystick operation, either Kempston, Sinclair 1 or Sinclair 2. Keyboard operation, QAOP & Space for Up/Down/Left/Right & Fire. H will pause and unpause the game. Shift T will abort the current game. Amstrad Joystick operation as normal. Keyboard operation, QAOP & Space for Up/Down/Left/Right & Fire. DEL will pause and unpause the game. Shift/ESC will abort the current game. ST/Amiga Joystick operation only. Joystick in the second port. F9/F10 will pause and unpause the game. Shift/ESC will abort the current game. IBM PC & compatibles IBM or Amstrad joystick interfaces. Keyboard operation, QAOP & Cursor keys for Up/Down/Left/Right, Space = Fire. F9/10 will pause and unpause the game. Shift F1 will abort the current game.