Nanako Descends To Hell ======================= The Plot -------- Nanako thought that her life would be easy after she rescued her younger sister from the Monster Castle, but as soon as she got to her home village, she met the evil Yhóp-Uthas wreaking havoc and destroying everything… again. And when the Yhóp-Uthas were not busy breaking necks and burning houses, the Kah-Vronn-Azhos were, or the Tuj-Muer-Tso-Tsó, or even the Myby Ka-Gahn-Tó… Nobody seemed to take Nanako‘s village seriously, so Nanako decided that the situation had to change. The first thing Nanako did was getting incredibly angry and stomp forcefully her feet against the floor but, as such relieving action didn’t solve a thing, she decided to go see the Oracle. The guy, of inmense wisdom, advised her to go to Hell to look for 4 pieces of an ancient artifact which would turn to ashes any offender tribe which would attack the village. Nanako didn’t find that strange at all (we all know that in Hell you can find such kind of things), so she took her way down to Hell! The Game -------- You control Nanako in Hell looking for the four pieces of the ancient artifact. You can move Nanako in the four directions avoiding the baddies. You’ll find several objects you must use in order to progress in your search for the four pieces of the ancient artifact: Holy water: If you carry one of those, you won’t be killed if you collide with a baddie. Scissors: You can use them to cut iron walls. To use one, just locate Nanako next to an iron wall and press the correct direction plus FIRE. Axes: You can use them to chop trees. Use them in the same way you use the scissors. Nanako can only carry 4 objects with her. To pick up an object, approach its container. The objects in your inventory and in the container will cycle so you can select what to carry and what not to. To win the game, just get the 4 pieces of the artifact and return to the first screen. Game Controls ------------- Choose between JOYSTICK KEMPSTON or the OPQA+SPACE key layout in the title screen using left and right (in both the joystick or the keyboard). Press FIRE to play. FX Disturbing Frame ------------------- In the Mojon Twins laboratories, we are continuously investigating new ways of entertainment. In this game, we are testing a new gameplay item: a distracting game frame which will make it harder to concentrate in the game. Bwa ha ha ha. Loading ------- Select “Loader” in the menu and press ENTER. Press PLAY on tape and the game will load automaticly. Game Credits ------------ Design, program, graphics and music: Mojon Twins Portada: Anjuel Testing: Mojon Twins Additional testing: T. Brazil Powered by PSG Player by WYZ, splib2 by Alvin Albrecht & cpcrslib by Artaburu Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain Uses Exomizer 2 decompressor for Z80 by Metalbrain Special thanks to Artaburu, WYZ & Augusto Ruiz Dedicated to Alex Brazil.