Cheril Perils ============= Story ----- Cheril, thanks to her strenght and intelligence, was able to say goodbye to her homeland, the jungle of Badajoz, travel accross the dusty paths full of monsters, and arrive to the big city. Nevertheless, she repented at once of her decision: the pharmaceutic enterprise “Parasol”, founded in the 60s by a couple of aberrating mad doctors, had developed a special virus which could make people incredibly beautiful and they decided to make their tests on the poor city inhabitants. The problem wasn’t the virus itself, which was awesomely well crafted and worked flawlessly, but the cistern truck which was used to transport it to the city: it was used to transport heavy morapio double-malt and wasn’t properly cleaned after that. And, of course, everybody knows that beautifier virus plus morapio double malt makes infected people to become stupid brain-eating zombies. Cheril, completely unaware, arrived at the very same time the mayor of this town set up two enormous spiked boulders in the path which was used to enter and exit the city, after he had evacuated the very few “sane” inhabitants. When she realised, she was trapped inside. She wanted to exit the city, but the mayor wouldn’t remove the boulders while Zombies were still luring the city, so the only way for Cheril to escape from this doomed city is to slain the 60 zombies which walk around, so the mayor will remove the boulders and she can kiss this city goodbye! The Game -------- Control Cheril in the doomed city of Yellowenia, infested with zombies. Your mission is relatively easy to understand: smash 60 zombies using the method of busting them jumping on their fragile skulls. When you can see them coming, just drop on them! Jump on them! KILL’EM ALL! In a couple of places, there’s a vicious, dirty old man which will block your way. The only way to make them go is bringing them some lingerie you will find scattered all over the city. Sure this is disgusty, but what were you expecting from a city like Yellowenia? You will also find big flying pigs you can push around to make your way stepping on them and jumping higher. Use them wisely, and remember that they are very tidy and will return to their original positions when you exit the screen. Yay, that’s a great way to justify engine limitations. When you have slain all the 60 zombies, the mayor will remove the boulders which block the exit, in the very first screen of the game. So when you are done, just leave. Good luck! Game Controls ------------- O - Left, P - Right, SPACE - Jump Loading ------- LOAD"" (ENTER) For 128K moderls, switch to 48 BASIC, and then follow the instructions for the 48K models. FX Eye Strain ------------- Mojon Twins hereby certifies that if you play this game in an emulator using a very small window you will die. This games *must* be played on the real hardware *or* by setting your favourite emulator to run in full screen. The patterns used in the background graphics have been specifically designed to slay you if you don’t. Tokes & Pokes ------------- FrankT has modified the game so you can press “S” during gameplay to toggle sound on or off. Just type in and save the next little proggie. 10 BORDER VAL "0": CLEAR VAL "24999": LOAD ""CODE : RANDOMIZE USR VAL "5e4" 20 POKE VAL "23739",VAL "111": LOAD ""CODE : LOAD ""CODE 30 RESTORE VAL "50": FOR A=VAL "1" TO VAL "2": READ B,C: FOR D=B TO B+C-VAL "1": READ C: POKE D,C: NEXT D: NEXT A 40 RANDOMIZE USR VAL "25e3" 50 DATA VAL "56557",VAL "3",VAL "195",VAL "0",VAL "96" 60 DATA VAL "24576",VAL "38",62,253,219,254,230,3,200,203 70 DATA 79,40,2,24,19,58,189,139 80 DATA 254,175,40,4,62,175,24,2 90 DATA 62,201,50,189,139,205,145,138 100 DATA 33,2,0,195,240,220 Game Credits ------------ Juego / Game: The Mojon Twins, colección Pretujao 2010, vol #6. Portada y Pantalla de carga / Cover & Loading Screen: Kendroock Powered by La Churrera by The Mojon Twins and splib2 by Alvin Albrecht. Uses aPPack decompressor by dwedit, adapted by Utopian & optimized by Metalbrain Music tracks composed in Beepola