Caesar The Cat ============== Introduction ------------ The aim of the game is to get Caesar to clear the larder of mice by catching them and taking them out through the door. Under your control Caesar can walk in either direction along each larder shelf, as well as jump up or down the shelves. While Caesar prowls the larder the mice are busy devouring food but they can be caught by Caesar if he pounces on them. They don't stay still for long, especially if Caesar is on the same shelf. When you catch a mouse a door appears leading out of the larder. Once through it, and out of sight, Caesar drops the mouse and is ready to return, under your guidance, to continue hunting. The more mice Caesar catches, the faster the remaining mice move. As the mice continue to eat, items of food disappear from the shelves. You lose points by knocking down any of the items of crockery on the shelves. Caesar can walk along the shelves behind the crockery without disturbing it but if he leaps on or off the shelves at the point where the crockery stands, he knocks it down. Knock down the red jar and the game ends! The game also ends if your score runs down to zero. If you catch all the mice, the larder is replenished, but the jars go back on the shelves, the mice speed up and there are another thirty to catch. You also lose points for each item of food the mice eat and if Caesar stops moving your score will disappear at an alarming rate! Game Controls ------------- A - Left, S - Right, P - Up, L - Down X/C - Pause On/Off You may use a Kempston interface if you wish. You are given the choice whenever you first load the tape. If you press 'K' while using a joystick, control will be passed to the keyboard. However, to resume joystick control you will have to reload the program. Scoring ------- You start with 1,000 points which run down to zero as time passes. You earn extra points by catching mice, of which there are three kinds - black mice worth 300 points, blue mice worth 500 points and red mice worth 700 points. There are ten mice of each colour. Banging head on wall ... 100 points Knocking down magenta/blue jar ... 1,000 points Scores are shown on two panels on the scales on the bottom shelf. The right-hand panel shows the current game score. The left-hand panel, labelled hi, records the best score over 1,000 attained in the current session. Loading ------- LOAD"" (ENTER) If you are using a joystick, remember to attach the interface before switching your computer on. To replay at then end of a game, press the fire button or any key during Caesar's walkabout in the title sequence.