BLACK CRYSTAL ============= Carnell Software, 1983 DIAGRAM 1: Cassette 1 Side A - Map 1 Cassette 1 Side B - Map 2 Cassette 2 Side A - Map 3 & 4 Cassette 2 Side B - Map 5 & 6 DIAGRAM 2: 7 | | 5-- . --8 | | 6 DIAGRAM 3: 7 1 | 2 \ | / 5-- . --8 / | \ 3 | 4 6 Key Q sword up uses physical power Key R sword forward " " " Key U sword down " " " Key A shield up " " " Key L shield forward " " " Key Z Lightning uses spiritual power Key B Power Drain " " " Key P swerve when used in battle it puts your Physical and Spiritual strength up one point; but beware, the monster may still kill you. LOADING: Black Crystal is a multi-Program adventure. To begin your quest Load "map 1". This program is your doorway into the other map sections. When your screen display asks "Do you want to start a new adventure?" Press Key Y to answer yes. When you are successful in entering the Shaggoths lair, Castle, Temple or Tower you will be given a reference number and a Map number. To continue your adventure find and load the program with the file name that matches the Map number (Diagram 1). When the next program is loaded the computer will ask you to enter your Map reference number. Now enter the reference number given to you by the previous program. Black Crystal it a delicately balanced game and interfering with the reference number could spoil your adventure. When you have a reference number for each map section you will be able to play favourite parts of your adventure over again without starting from Map 1. At various times during the adventure you will be returning to Map 1. Each time it will ask you if you want to start a new adventure. Unlike the first time, you will now type N for no. The computer will ask you for a map reference number and you must repeat the procedure outlined above. WARNING: ZX81 owners do not use RUN. Using run will clear important variables held in Memory. PURITY: This is an important value. When you are killed the Wizard Gora can resurrect you by bringing you back to sanctuary, but only if your purity reading is greater than zero. You lose purity points by using spells that you might find on your quest or by using the help of the Oracle Zenobie. PHYSICAL STRENGTH: You need this to use your physical weapons (Sword, Shield) SPIRITUAL STRENGTH: You need this to Cast Spells (Lightning, Power Drain etc). Using "Lightning" and "Power Drain" will not effect your purity level. SAVE GAME ROUTINE: Each program contains a save routine. This allows you to save the game part way through. To use the save routine with single-key sections of the program (i.e. real-time sequences), you only have to press Key S on your computer. To use the save routine on Two Word Command sequences of the program you must type in "SAVE" then press "ENTER". SPECTRUM USERS ONLY: After saving the main program the computer will repeat the instruction "START TAPE AND PRESS ANY KEY". Keep your tape recording and press a key, the SCREEN DISPLAY will now SAVE. When loading the first section will load the second (screen display) section automatically. DETAILS OF EACH PROGRAM MAP 1 This shows you a Map of the Kingdom of Beroth. Pressing arrow Keys 5 to 8 will allow you to move around the screen (Diagram 2). There are two reasons why your token may not respond to your key commands. 1) You are trying to enter an area in which you are not allowed. 2) You are being challenged by a monster. If your token stops, look to the bottom of the screen display to see if you are under attack. The monster battles are in real time so you must be quick. The computer does not wait for you to respond, You can respond by hitting Keys Q,R, U,P,A,L,Z,B (see Diagram 4). For Example: Key P allows you to swerve. Keep your fingers off the keys until you have decided which key to press. The computer reacts almost immediately to your input. Keep the key pressed until the computer reacts to it. Spectrum owners have the added feature of an audible Warning when a monster challenges them; they also have an ever-changing difficulty level from Misfit to Demi-God. MAP 2 This holds the three floors of the Castle of Shadows. The style of play is similar to Map 1 but this time you have the added difficulty of finding your way through secret passages and an Invisible Maze. MAP 3 / MAP 4 THE SHAGGOTHS LAIR. This section of the quest introduces a more traditional style of adventure playing. By using one word or two word commands or numbers when asked for numbers you can manipulate your environment. For Example: "Move North" will allow you to travel North. You must find your way through the maze of Caves and raid the Shaggoths' treasure chamber. There are however, a few sequences which are realtime or strategy based graphic games included in the lair that use single Key input. MAP 5 THE TEMPLE OF THE FIRE DEMON. The fire demon holds the great ring of fire. To reach it you must cross a bridge and an Invisible Maze, both guarded by magical fire breathing Dragons. Most of Map 5 is a realtime graphic single Key input. MAP 6 THE TOWER OF BEROTH. In the top room of the dark tower rests the evil Black Crystal. This section is all single Key input. INSTRUCTIONS FOR SPECIFIC LOCATIONS SEA OF SAND Use Keys 1 to 8 to move (Diagram 3). UNDERGROUND SWAMP Use Keys 1 to 8 to move (Diagram 3). GOLD MINE Use Keys 5 to 8 to dig for gold (Diagram 2). Beware of fools gold and the terrible flesh eating rock snakes. BRIDGE OVER ABYSS and TEMPLE MAZE Use Keys 5 to 8 to move (Diagram 2). Use Key 0 to use your Sword. Use Key Z to fire lightning bolts. Fire breathing dragons hunt you down across the bridge through the Maze. Your strength and spiritual power will not be replaced until you make it through the maze. ROOM OF PITS Use Keys 1 to 8 to move (Diagram 3). Reach the exit on the other side of the room while trying to avoid the pits. To make it more difficult Sirens will appear and drive you off course. When a Siren appears only ONE Key will control your movements and that Key will be between 5 and 8. It's up to you to find which one before the sirens claim another victim. LORDS OF CHAOS Use Keys 1 to 8 to move (Diagram 3). This is a strategy game. You make your move and the Lords of Chaos make theirs. Use Key 0 to drop the fire ring. Use Key P for power search. You must lead the Lords of Chaos over the fire ring to banish them. If they see the ring they will throw it across the room. You can pick up the ring by passing it or using Power search which will pick it up from anywhere on the boards. Beware of Death; do not move directly towards him or you might gaze on his face and no mortal will live after it. THE BLACK CRYSTAL Use Keys 1 to 8 to move (Diagram 3). Use 0 to drop a ring. Use T to pick up a ring. The Black Crystal is surrounded by pedestals. To destroy the crystal you must place a ring on each pedestal. The Black Crystal is not defenceless and can knock the rings off or kill you. -- Another Fine Product transcribed by: Jim Grimwood (jimg@globalnet.co.uk), Hatfield, England --