Exolon ====== Scenario -------- As a heavily armed humanoid, you blast, battle, bound and blunder your way over more than hundred screens of blood curdling action. Release a deadly grenade to devastate a birth pod and shoot the hordes of aliens that slither and scramble to overwelm you. Rocket a gun emplacement and pneumatic hammers hurl you end over end back across the screen. And in a new twist, some of the screens can be played as a vulnerable but athletic Vitorc or as Exolon, a lumbering but powerful exoskeleton. The Weapons ----------- Blaster ~~~~~~~ Small hand blaster which destroys virtually all organic enemy life forms. Can penetrate thin armour with several direct hits, but is useless against 'thick skinned' gun emplacements etc. Grenades ~~~~~~~~ In general, where your hand blaster is not effective use a grenade. Powerful enough to destroy heavily armoured battle machinary, grenades can penetrate thick walls and rock faces thus providing alternative routes through the battle zone. Hyper-alloy Exoskeleton ~~~~~~~~~~~~~~~~~~~~~~~ A hydraulically manoeuvred exoskeleton which the main character wears enabling him to effortlessly wade through enemy hordes, protecting him from all but the most powerful of enemy guns and projectiles. Game Controls ------------- O - Left, P - Right, Q - Jump, A - Duck, M - Fire Alternatively, a joystick may be used. With both keyboard and joystick, if the fire button is pressed rapidly, then blasters operate. If pressed and held for more than half a second then a grenade will be lobbed. Scoring ------- Destroying obstacle with grenade 150 pts Large aliens 150 pts Small pod aliens 50 pts Missile shells 50 pts Walking into double launcher 2000 pts Waling into combined launcher 3000 pts Detroying missile guidance module 1000 pts At the end of every level (25 screens) points are awarded as follows: Number of lives left multiplied by 1000 If not wearing exoskeleton then 10000 points are also awarded. Extra life is given at the end of each level, unless nine lifes are still remaining. Loading ------- LOAD"" (ENTER) Game Credits ------------ Written for the Spectrum and Amstrad by Rafaelle Cecco.